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Comment by imp0cat

I am currently doing something similar for an off-the-shelf drawing robot with two arms, each with a shoulder and an elbow joint - load svg, convert layers to numpy arrays, then get the angle configuration for each point and save them to a format the robot can read and draw. However, I am finding that the time required to compute the points is quite long.

The fastest way I have right now is a large look-up table (ie. precompute angles for each point of a canvas with a sufficient precision, then use the table to do fast searches for the nearest point).

parent imp0cat 1 year ago

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