Comment Comment by kousun12 played around with a few colorization convolution kernels based on density and thought they turned out nicely:rusty: https://github.com/user-attachments/assets/6cec75da-3366-4ce...ocean3: https://github.com/user-attachments/assets/6dbdc099-2dc3-433...forest4: https://github.com/user-attachments/assets/dc77bbfd-bd15-4e4...rust105: https://github.com/user-attachments/assets/d80733c9-b435-49a...ocean105: https://github.com/user-attachments/assets/d717a3f1-32bb-449... parent kousun12 1 year ago
rusty: https://github.com/user-attachments/assets/6cec75da-3366-4ce...
ocean3: https://github.com/user-attachments/assets/6dbdc099-2dc3-433...
forest4: https://github.com/user-attachments/assets/dc77bbfd-bd15-4e4...
rust105: https://github.com/user-attachments/assets/d80733c9-b435-49a...
ocean105: https://github.com/user-attachments/assets/d717a3f1-32bb-449...