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Comment by yathern
Google's VR/XR strategy has been very stop-and-go, between Cardboard, Daydream, and a host of their VR applications they invested into 8 years ago (Poly, Earth, TiltBrush). It's obvious they don't want to be a leader in the space - just want to hedge their bets in case it becomes a viable market. If they maintained a steady presence in the space, I think Daydream could be competitive as a lower-entry-point alternative to the Quest headsets - which - since they run Android, would be potentially mutually beneficial.