> I’ve worked in CG for many years and despite the online nerd fests that decry CG imagery in films, 99% of those people can’t tell what’s CG or not unless it’s incredibly obvious.
I've noticed people assume things are CG that turn out to be practical effects, or 90% practical with just a bit of CG to add detail.
I've noticed people assume things are CG that turn out to be practical effects, or 90% practical with just a bit of CG to add detail.