As a casual onlooker, reading blog posts here and there, it's evident the topic of Rusts' suitability for game development is a hot topic of discussion and research. Sometimes it feels there is a sort of existential dread coming with the thought that Rusts' design maybe simply makes it too much of a pain in the long run in attempt to force code to comply with it's required way of thinking.
Do you ever find yourself wondering if its the right path to commit to for future games?
Do you ever find yourself wondering if its the right path to commit to for future games?