Definitely agree. I haven't played in some years, but when I did Apex Legends netcode was atrocious. They were clearly putting most of the workload onto the client, rather than letting the server arbitrate.
I think you've nailed the reason why these rootkits keep getting added, but I feel like there must be something else these game companies want... Why do they keep adding it to single player games for example?
They HAVE to be assumed to be hostile bad actors. I definitely hope valve stands their ground on this one.
I think you've nailed the reason why these rootkits keep getting added, but I feel like there must be something else these game companies want... Why do they keep adding it to single player games for example?
They HAVE to be assumed to be hostile bad actors. I definitely hope valve stands their ground on this one.