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Comment by typesanitizer

> In my view, if a compiler optimization is so critical that users rely on it reliably “hitting” then what you really want is for that optimization to be something guaranteed by the language using syntax or types. The way tail calls work in functional languages comes to mind. Also, the way value types work in C#, Rust, C++, etc - you’re guaranteed that passing them around won’t call into the allocator. Basically, relying on the compiler to deliver an optimization whose speedup from hitting is enormous (like order of magnitude, as in the escape analysis to remove GC allocations case) and whose probability of hitting is not 100% is sort of a language design bug. > > This is sort of what the article is saying, I guess.

I agree with this to some extent but not fully. I think there are shades of grey to this -- adding language features is a fairly complex and time-consuming process, especially for mainstream languages. Even for properties which many people would like to have, such as "no GC", there are complex tradeoffs (e.g. https://em-tg.github.io/csborrow/)

My position is that language users need to empowered in different ways depending on the requirements. If you look at the Haskell example involving inspection testing/fusion, there are certain guarantees around some type conversions (A -> B, B -> A) being eliminated -- these are somewhat specific to the library at hand. Trying to formalize each and every performance-sensitive library's needs using language features is likely not practical.

Rather, I think it makes sense instead focus on a more bottoms-up approach, where you give somewhat general tools to the language users (doesn't need to expose a full IR), and see what common patterns emerge before deciding whether to "bless" some of them as first-class language features.

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