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Comment by WhereIsTheTruth

A language that is slow to compile can't be the future of anything

Waiting for your code to compile in order to be able to see how this new color looks, or this new font or this new title or this new game player speed feels, just is BAD, very BAD

You don't have to trust what i say

You can however trust facts

Here a real world example to verify that fact everyone can test at home

Clone this popular open source game written in Rust:

https://github.com/veloren/veloren

Compile it, `cargo build` easy

Insert "... an hour later .." meme

Nice, you got it to compile

Now change any value, just like a gamedev would do when he iterates on its game

Here for example, the strength of the lighting effect:

https://github.com/veloren/veloren/blob/master/server/src/cm...

Again, `cargo build`

Let us know, how long it took to compile on your machine

It took 17 seconds for me, 17!!! seconds!!!, just because i wanted to change the look of the lighting effect

Is this how you view the future of GPU/gamedev programming?

GPU/gamedev programming deserve better

Even gamers are sick of slow compilers

https://gameworldobserver.com/2023/04/07/shader-compilation-...

When fraudsters and propaganda takes over tech, that's what you get

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