Comment Comment by bwood I've been compiling a list of ways in which physical reality is similar to game engines or mechanical simulation in general. Here's my list so far:- The observer effect, quantum entanglement and wavefunction collapse --> lazy evaluation- Speed of light --> speed of causality to resolve the object interaction problem O(n^2)- Quanta of energy, Planck's length --> discretization of reality to limit computational precision- Unreasonable effectiveness of mathematics --> reality is implemented with mathematics- Parsimonious physics --> simple physical rules are less computationally expensive to evaluate- Entropy --> stability of the simulation and a guaranteed "wind down" parent bwood 2 years ago
- The observer effect, quantum entanglement and wavefunction collapse --> lazy evaluation
- Speed of light --> speed of causality to resolve the object interaction problem O(n^2)
- Quanta of energy, Planck's length --> discretization of reality to limit computational precision
- Unreasonable effectiveness of mathematics --> reality is implemented with mathematics
- Parsimonious physics --> simple physical rules are less computationally expensive to evaluate
- Entropy --> stability of the simulation and a guaranteed "wind down"