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Comment by mardifoufs

I don't think it's reinventing the wheel, since Vulkan was ready quite a bit after d3d12 but yeah I guess maybe it could be the standard on windows after d3d12 becomes obsolete...

But that's going to be in quite a while since I can't think of an actual feature (for end users) that is missing from one vs the other right now.

Everything on Windows already uses d3d12/DirectX basically so it would actually be a huge wheel reinvention to migrate to a standard just for the sake of it.

parent mardifoufs 2 years ago

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