As a musician and former gamer, I think this is a great idea and interesting discussion about pricing and business models. Have you thought about a commission/share model? I don't know the real market, but I think most musicians won't think about the games industry as a business, so you have probably less competition there. On the other hand, lately I've seen more and more indie games, so demand seems to be growing.
With such a low price, I'll have my concerns with the lack of exclusivity. Maybe you could add a premium price to remove the audio from further selling?
With such a low price, I'll have my concerns with the lack of exclusivity. Maybe you could add a premium price to remove the audio from further selling?
Regards!