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Comment by NotAnOtter

I'm not that familiar with Godot but the built in language always felt like a misstep. Maybe someone more familiar with it can make a defense.

I view 3 users 1. Complete Novice 2. Engineer dabbling in games 3. Professional game designer.

For #2, they are more likely to prefer C# as they probably already have experience with it, or otherwise will be familiar with the similar Java language. Also it's a nice resume boost to say you've used C#

For #3, I can't imagine the godot language is better for large scale games than any custom language. C# just has way more resources put behind it

For #1, I kinda see it. But they would probably be better learning a language with more tutorials available. Or if they're struggling, pygame is probably a better place to start.

parent NotAnOtter 2 years ago

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