That feels like the endgame of video game generation.
You select an art style, a video and the type of game you'd like to play.
The game is then generated in real-time responding to each action with respect to the existing rule engine.
I imagine a game like that could get so convincing in its details and immersiveness that one could forget they're playing a game.
I imagine a game like that could get so convincing in its details and immersiveness that one could forget they're playing a game.