AFAICT they only announced six factions, whereas the original game shipped with seven. The article doesn't seem to suggest there will be more heroes, just that they were paying attention to making each hero more distinct from the rest (which is IMO a good thing, since the heroes were a bit generic in the originals).
The spells system main difference is to reduce randomness, which again seems like an improvement.
So the area where MORE seems to be happening is in the skill tree section (and the new Faction Law system). I guess that's worth criticizing, but then again if you don't make some new stuff, why bother releasing a new game and not just a HoMM3 reforged version?
The spells system main difference is to reduce randomness, which again seems like an improvement.
So the area where MORE seems to be happening is in the skill tree section (and the new Faction Law system). I guess that's worth criticizing, but then again if you don't make some new stuff, why bother releasing a new game and not just a HoMM3 reforged version?