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Comment by felixfbecker

That's basically how goroutines work in Go. You opt into concurrency with the `go` keyword, while it's blocking by default. While in JS it's concurrent by default and you opt-in to blocking with the `await` keyword. (Except in Go you have true parallelism for CPU-bound tasks too, while in JS it's only for I/O)

Both have their pros and cons. I've seen problems in Go codebases where some I/O operation blocks the main thread because it's not obvious through the stack that something _should_ best be run concurrently and it's easy to ignore until it gets worse (at which point it's annoying to debug).

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