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Comment by andriamanitra

From reading the code it looks like it's just taking a screenshot (.jpg) and sending it once a second. Does doing it that way actually save on bandwidth compared to modern video compression (that re-use information from previous frames)?

I recorded a one minute video clip of me editing some code in VS Code (1440p 10fps, using AV1 encoding) and it was about half the size of 60 JPEG screenshots of the same screen. I would be curious to see your numbers if you've done any tests.

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