If people want it to be relevant to its primary use case, than low-latency HID interface callbacks are certainly required... Otherwise you will have people fighting the mouse-in-browser scope issues, and partying like its 1993 on the keyboard.
If people don't keep the IMU/navigation interfaces close to graphics interface layer, than the project will develop difficult to debug syncing and or lag issues in the VM layer.
I could be wrong about this issue, but it was the primary reason we culled the js based game engine project. =3
If people don't keep the IMU/navigation interfaces close to graphics interface layer, than the project will develop difficult to debug syncing and or lag issues in the VM layer.
I could be wrong about this issue, but it was the primary reason we culled the js based game engine project. =3