Comment
Comment by rundev
`yield` being a function that is passed into the iterator seems like suboptimal design to me. Questions like "What happens if I store `yield` somewhere and call it long after the loop ended?" and "What happens if I call `yield` from another thread during the loop?" naturally arise. None of this can happen with a `yield` keyword like in JavaScript or C#. So why did the Go-lang people go for this design?