We have a couple of blog posts digging into gpui, but here is one from just after rewriting and shipping gpui2: https://zed.dev/blog/gpui-ownership
We’ve slowly been building out gpui to be super ergonomic and fluid for us to build the kind of UI we need to.
As a designer that just picked up Rust last February it’s been really nice to have something that is so comfortable to work with without compromising our performance goals.
We’ve slowly been building out gpui to be super ergonomic and fluid for us to build the kind of UI we need to.
As a designer that just picked up Rust last February it’s been really nice to have something that is so comfortable to work with without compromising our performance goals.