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Comment by borlanco

The "creative" part is all decisions to be made before coding: architecture, design, modularization, algorithms, APIs, etc.

If I am in charge of those decisions, I can use Perl to build a prototype, to validate the solution I am creating.

But if I don't decide anything, my job is to code whatever. No chance for me to be creative.

Most quirks of Perl are there to make the construction of prototypes easier and faster.

parent borlanco 2 years ago

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