Just curious, is there really a "trading" aspect or is it more for deck-building type games?
Trading card games usually have a notion of rarity, collection, and, well, trading. It is a controversial aspect so I understand that you want to stay away from that as much as possible. But if you embrace this aspect, how would it be implemented?
Trading card games usually have a notion of rarity, collection, and, well, trading. It is a controversial aspect so I understand that you want to stay away from that as much as possible. But if you embrace this aspect, how would it be implemented?