Do you think people can learn something from simulation games that’s inherently hard to learn from mere language or mathematics?
Is it possible to create good simulation games of substantial global events and the subsequent possible outcomes. Some examples would be a pandemic like Covid and how it shaped societies differently based on preconditions and policies OR a discovery of nuclear fission that sparked building nuclear weapon (I.e the manhattan project) and fueled the cold war OR the realization and threat of man made global warming and the global reaction and policy making and many possible outcomes.
And if not why are they not feasible for games. Is there something that makes these types of events and their outcome hard to simulate?
Is it possible to create good simulation games of substantial global events and the subsequent possible outcomes. Some examples would be a pandemic like Covid and how it shaped societies differently based on preconditions and policies OR a discovery of nuclear fission that sparked building nuclear weapon (I.e the manhattan project) and fueled the cold war OR the realization and threat of man made global warming and the global reaction and policy making and many possible outcomes.
And if not why are they not feasible for games. Is there something that makes these types of events and their outcome hard to simulate?