Pretty cool, the offending line seems to be 08.10 [1].
I thought it was a little odd that he mentioned "impressive for a high school senior in 1969" multiple times throughout -- honestly I would imagine that growing up in the Space Age would have had a massive influence on technically minded folks, reminds me of that movie from a while back called October Sky.
In the interview in TFA with the game's author he mentions being skilled at calculus--seems to me that if you were interested in space/rocketry/etc. and had the aptitude it makes sense that you'd try your hand at programming a lunar landing game.
I thought it was a little odd that he mentioned "impressive for a high school senior in 1969" multiple times throughout -- honestly I would imagine that growing up in the Space Age would have had a massive influence on technically minded folks, reminds me of that movie from a while back called October Sky.
In the interview in TFA with the game's author he mentions being skilled at calculus--seems to me that if you were interested in space/rocketry/etc. and had the aptitude it makes sense that you'd try your hand at programming a lunar landing game.
[1]: https://www.cs.brandeis.edu/~storer/LunarLander/LunarLander/...