I love tech and the idea of VR and I was struck by how … NONE of those things interest me.
I wonder how much existing VR just caters to the existing audience, less so others.
I recall a story that ages ago the NHL realized their core fanbase was men, and a lot of them boozing it up. They wanted to appeal to families and more fans and realized and knew it would upset their core fans if they started cleaning up the game … and fans, but they chose to do so.
Years ago John Carmack complaining about not being able to present in front of large VR crowds, and discussions about avatar quality:
https://arstechnica.com/gaming/2022/10/carmack-wants-a-250-v...
I love tech and the idea of VR and I was struck by how … NONE of those things interest me.
I wonder how much existing VR just caters to the existing audience, less so others.
I recall a story that ages ago the NHL realized their core fanbase was men, and a lot of them boozing it up. They wanted to appeal to families and more fans and realized and knew it would upset their core fans if they started cleaning up the game … and fans, but they chose to do so.