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Comment by dazzawazza

This is seriously cool but I really think we are losing our way in game development.

We used to create DSLs to make scripting of games simpler and less error prone... so that coders/designers could write Scripts/AI in a language better suited to the problems they face. It was sort of a side issue that is was a sandbox although that was really useful for lots of reasons.

Now we seem to be creating more and more complex toolchains while complaining that game development is getting more and more expensive. We're not solving the correct problems at all.

Oh well.

parent dazzawazza 2 years ago

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