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Comment by idempotent_

I run a gamedev studio and make a lot of titles in Godot. ChatGPT is an absolute beast at GD Script 3.5.3 and also parsing scene files - I assume because Godot is entirely open source with lots of docs online. It will occasionally hallucinate built-in functions but that's easily caught and rectified. Saved me a ton of time when I had to write custom pathfinding scripts. It's also given us more velocity with features where we can kind of just toss off fun "juice" ideas to it (like minigames or easter egg type content) and get back a workable script in minutes that would've been like a weekend stretch goal.

A pet project I have in my head is using another LLM with a huge context window and being able to dump in all the scene and script files so the AI has insight into the entirety of the game and how the nodes interact rather than just the isolated scripts I send. Not sure if this is feasible locally with the same level of accuracy as Claude or ChatGPT

parent idempotent_ 2 years ago

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