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Comment by api

> Making a fun & interesting games is about rapid prototyping and iteration, Rust's values are everything but that

I feel like this is the core of the author's frustration.

Rust is a systems language. It's for writing tight fast C-like code but safely and with a much more powerful type system.

The facilities you need to do this are somewhat at odds with what you want for rapid iteration.

Seems like Rust was the wrong tool for the job.

parent api 2 years ago

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