Another detail not mentioned here is that even carts which didn't contain enhancement chips had different levels of performance - the SNES CPU nominally ran at 3.58mhz, but it would only actually run at that speed with a "FastROM" cart inserted. Nintendo also offered publishers a "SlowROM" cart format, which was cheaper, but would downclock the CPU to just 2.68mhz.
There is a community of modders developing patches to turn SlowROM games into FastROM games to alleviate slowdown. I read somewhere that some SlowROM games appear to have been developed for FastROM in the first place, but were converted to SlowROM at the last minute due to penny-pinching demands by the publisher.
There is a community of modders developing patches to turn SlowROM games into FastROM games to alleviate slowdown. I read somewhere that some SlowROM games appear to have been developed for FastROM in the first place, but were converted to SlowROM at the last minute due to penny-pinching demands by the publisher.