> Most of the feedback loops in employment — from salary payments to annual performance appraisals — were torturously long. So Coonradt proposed shortening them by introducing daily targets, points systems, and leaderboards. These conditioned reinforcers would transform work from a series of monthly slogs into daily status games, in which employees competed to fulfil the company’s goals.
My first thought was that working for such a company would be torture.
My second thought was that this basically describes Agile/Scrumm and has taken over the entire industry.
My first thought was that working for such a company would be torture.
My second thought was that this basically describes Agile/Scrumm and has taken over the entire industry.