Is that really true, though? I can't think of any significant examples of games from the '80s or '90s that involved "in-groups punching... on out-groups", unless the out-groups in question were space aliens, nazis, fantasy monsters, hostile AIs, or the like.
Monkey Island is an absolute classic, of course, but this particular point feels almost like a retcon of present-day cultural assumptions into a specific context in the past where the objects of this criticism weren't really quite so present.
Monkey Island is an absolute classic, of course, but this particular point feels almost like a retcon of present-day cultural assumptions into a specific context in the past where the objects of this criticism weren't really quite so present.