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Comment by jvanderbot

From my understanding, using triangle / shaders to do HPC has given way to a specific, more general purpose GPU programming paradigm which is CUDA.

Of course this knowledge is superficial and probably outdated, but if I'm not too far off base, it's probably more work to translate a general CUDA-like layer or CUDA libs to OpenCL.

parent jvanderbot 2 years ago

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