Here's my issue with decompilers:
I don't want to look at assembly code. I'd rather see expression trees, expressed in C-like syntax, than trying to piece together variables from two-address or three-address instructions. Looking at assembly tends to lead to brain farts like "wait, was the first or second operand the output operand?" (really, fuck AT&T syntax) or "wait, does ja implement ugt or sgt?"
So that means I want to look at something vaguely C-like. But the problem is that the C type system is too powerful for decompilers to robustly lift to, and the resulting code is generally at best filled with distractions of wait-I-can-fix-this excessive casting and at worst just wrong. And when it's wrong, I have to resort to staring at the assembly, which (for Ghidra at least) means throwing away a lot of the notes I've accumulated because they don't correlate back to underlying assembly.
So what I really want isn't something that can emit recompilable C code, that's optimizing for something that doesn't help me in the end. What I want is robust decompilation to something that lets me ignore the assembly entirely. I'm a compiler writer, I can handle a language where integers aren't signed but the operands are.
I don't want to look at assembly code. I'd rather see expression trees, expressed in C-like syntax, than trying to piece together variables from two-address or three-address instructions. Looking at assembly tends to lead to brain farts like "wait, was the first or second operand the output operand?" (really, fuck AT&T syntax) or "wait, does ja implement ugt or sgt?"
So that means I want to look at something vaguely C-like. But the problem is that the C type system is too powerful for decompilers to robustly lift to, and the resulting code is generally at best filled with distractions of wait-I-can-fix-this excessive casting and at worst just wrong. And when it's wrong, I have to resort to staring at the assembly, which (for Ghidra at least) means throwing away a lot of the notes I've accumulated because they don't correlate back to underlying assembly.
So what I really want isn't something that can emit recompilable C code, that's optimizing for something that doesn't help me in the end. What I want is robust decompilation to something that lets me ignore the assembly entirely. I'm a compiler writer, I can handle a language where integers aren't signed but the operands are.