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Comment by PfhorSlayer

The problem with doing that is it would require significantly more space in that spec. At a minimum, one offset for each possible mip level. That data needs to be moved around the GPU internally quite a bit, crossing clock domains and everything else, and would require a ton of extra registers to keep track of. Putting it in a ROM is basically free - a pair of BRAM versus a ton of registers (and the associated timing considerations), the BRAM wins almost every time.
parent PfhorSlayer 2 years ago

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