> High concurrency can become a problem due to the 1 process per connection architecture.
If I understand correctly what you mean, then this is no longer a problem. You will simply need to use a connection pool, such as Odyssey or PgBouncer. Even SPQR has its own pool of connections for each shard.
If I understand correctly what you mean, then this is no longer a problem. You will simply need to use a connection pool, such as Odyssey or PgBouncer. Even SPQR has its own pool of connections for each shard.