With previous attempts at this problem the shaded examples could be quite misleading because details that appeared to be geometric were actually just painted over the surface as part of the texture, so when you took that texture away you just had a melted looking blob with nowhere near as much detail as you thought. I'd reserve judgement until we see some unshaded meshes.
What they show in the demo: https://i.imgur.com/9bZNTcd.jpeg
What comes out of the 3D printer: https://i.imgur.com/MZrzsfh.png