> Other than cultivating a base of iOS users spending 7x more than Android users on apps[1].
Those iOS users certainly aren't spending 7x more on AppleTV and iTunes albums. It's because of third-parties that Apple can convince users to spend money in the first place.
> That sounds like significant value to me and not dissimilar to what the console manufacturers pitch to developers.
If console manufacturers had the hardware margins Apple did, they wouldn't be console manufacturers anymore.
Those iOS users certainly aren't spending 7x more on AppleTV and iTunes albums. It's because of third-parties that Apple can convince users to spend money in the first place.
> That sounds like significant value to me and not dissimilar to what the console manufacturers pitch to developers.
If console manufacturers had the hardware margins Apple did, they wouldn't be console manufacturers anymore.