Comment Comment by jorticka It was mostly an old-school kind of wargames.There was an article about a giant real 3D map in a room with all the commanders there discussing what each one has to do, contingencies, ...The reason for the counter-offensive failure were multiple and complex, good or bad software would not have changed the result significantly. parent jorticka 2 years ago
There was an article about a giant real 3D map in a room with all the commanders there discussing what each one has to do, contingencies, ...
The reason for the counter-offensive failure were multiple and complex, good or bad software would not have changed the result significantly.