You'd think after AMD shipped Xbox One, XboxX, PS4, and PS5 with decent iGPUs and a decent memory bandwidth they might bless one of their APUs with > 128 bit wide memory. Seems an obvious bottleneck that would improve GPU performance.
It's coming with the Halo Strix with it's 256 bit wide memory, but should it really have taken over a decade?
It's coming with the Halo Strix with it's 256 bit wide memory, but should it really have taken over a decade?