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Comment by starwaver

I like the idea of node based image editing. It reminds me of when learning how to write shader code for games and GLSL was waaaay too over my head until I discovered node based shaders, and I didn't have to wrangle with coding and instead focusing experimenting with different nodes.

However soon creating a "shader that works" was no longer an issue but how to create X effect using shaders was my next blocker, and luckily there were ton of YouTube tutorials on these, which was very helpful, but this continues to be a pain point even now

Since now we are in the age of AI, would it be possible to prompt something like "create me a workflow to take image A, a concept art of a character and convert into into a walking animation sprite sheet with 16 frames for each animation walking up, down, left, right and all diagonal directions" and have it not only generate the result, but a workflow to create the result so it can be edited and tweaked.

parent starwaver 2 years ago

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