Comment
Comment by jsheard
The cracking scene seems to be split between two extremes nowadays, on one end most new games are just using the basic Steam or Epic DRM, which are trivially defeated with open source wrappers so making a pirate release is mostly just boring acquisition and packaging work that basically anyone can do. The other extreme is Denuvo protected games which are so tedious to crack that there's almost no overlap between people with the skills to do it and those with the time and patience to do it.