Comment Comment by properparity Vector* vector_create(size_t itemSize) { Vector* vec = (Vector*)malloc(sizeof(Vector)); // ... return vec; } This just immediately strike me as poor code.C is not java, you do not have to "new" up every little structure. void vector_init(Vector *v, size_t itemSize) { v->itemSize = itemSize; // ... } Instantly cleaner, more efficient, less memory allocation/handling needed, lets the user control where the Vector is stored. parent properparity 2 years ago
C is not java, you do not have to "new" up every little structure.
Instantly cleaner, more efficient, less memory allocation/handling needed, lets the user control where the Vector is stored.