Apple was just fine building all those platform SDKs for macOS without charging people to write apps for it. Why should iOS be any different?
The servers do not cost 30% of all sales on the platform. Not even close.
But none of that matters. Very few businesses set their prices based on how much it costs them to provide their goods or services. They charge what the market will bear. The problem is that there is no "iOS app distribution market"; Apple controls it, 100%, so they can set prices wherever they want, without regard to competition.
The servers do not cost 30% of all sales on the platform. Not even close.
But none of that matters. Very few businesses set their prices based on how much it costs them to provide their goods or services. They charge what the market will bear. The problem is that there is no "iOS app distribution market"; Apple controls it, 100%, so they can set prices wherever they want, without regard to competition.