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Comment by pengaru

I'm curious why there's so much interest in using Rust for gamedev. It strikes me as the polar opposite of a minimal-friction maximum-iteration-velocity you'd want for something creative like video games. Is it just a product of the general hipness/hype around the language?

Jon Blow (Braid, The Witness) on rust for games: https://www.youtube.com/watch?v=SodXi2t1mtE

parent pengaru 2 years ago

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