Let’s be clear. Unreal is used to make games. Roblox is used to make Roblox games. Those are completely different. It sounds like what you want is to be a big platform that collects rent from people who make games. But people who make their own games aren’t going to want to be in your sandbox like Roblox if that’s what you’re hoping for. What you’re proposing making is cool. It’s dev tools. I would like some dedicated tooling to generative AI art assets. That is a business on its own. Not a very big moat but it’s a useful service.
But all of this tooling to generate art and stuff is not relevant to the service of being a game platform. The cool thing about Roblox and Fortnite is that you’re just sprinkling some creative sugar over Roblox and Fortnite which people already liked.
Let’s assume you knock it out of the park on everything your page shows. it feels like you’re an asset store that, rather than charging reasonable prices for those possibly custom made assets, wants a % of game revenue as a royalty? It might feel viable because you’re targeting people who as a matter of skill and expertise absolutely cannot execute without this, but I’m not seeing this happen much successfully.
So… yeah. Tl;dr Figure out if you’re Roblox, unreal, or an assets store.
Let’s be clear. Unreal is used to make games. Roblox is used to make Roblox games. Those are completely different. It sounds like what you want is to be a big platform that collects rent from people who make games. But people who make their own games aren’t going to want to be in your sandbox like Roblox if that’s what you’re hoping for. What you’re proposing making is cool. It’s dev tools. I would like some dedicated tooling to generative AI art assets. That is a business on its own. Not a very big moat but it’s a useful service.
But all of this tooling to generate art and stuff is not relevant to the service of being a game platform. The cool thing about Roblox and Fortnite is that you’re just sprinkling some creative sugar over Roblox and Fortnite which people already liked.
Let’s assume you knock it out of the park on everything your page shows. it feels like you’re an asset store that, rather than charging reasonable prices for those possibly custom made assets, wants a % of game revenue as a royalty? It might feel viable because you’re targeting people who as a matter of skill and expertise absolutely cannot execute without this, but I’m not seeing this happen much successfully.
So… yeah. Tl;dr Figure out if you’re Roblox, unreal, or an assets store.