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Comment by qingcharles

This is awesome. I tried doing this in the early 90s by breaking down video frames into averaged color triangle polygons and then using the renderer I had to draw them. It worked fine, but obviously best on large swathes of flat color like cartoons where it would create the smallest number of vertices and the largest runs of bytes.

Somewhere on Usenet there is a post of mine about running it on my 286, but I just wasted an hour trying to find it.

parent qingcharles 2 years ago

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