Wow, that's fun. I wish I could articulate why the music and dying sound effect are both so great. The gameplay has a great rhythmic feeling to it. It's also really tense. I scream every time that damn ghost catches me.
The best part is when I die I feel like I made a dumb mistake, and that if I improved just a few things I could be way better.
Too many games these days give you the allure of depth and complexity by making things difficult in the wrong ways.
The best part is when I die I feel like I made a dumb mistake, and that if I improved just a few things I could be way better.
Too many games these days give you the allure of depth and complexity by making things difficult in the wrong ways.