It's too bad that so many OS games get abandoned. It seems like the most successful projects aren't full "games" per se -- they're more like engines, like ScummVM or one of the many Doom engine remakes.
I guess it keeps the scope a little smaller to only do the engine, without worrying about the artwork, music, etc.
I guess it keeps the scope a little smaller to only do the engine, without worrying about the artwork, music, etc.