I'm a junior in uni, and I hate it when I say "Yeah we learned this technique in the C class, but it's UB in C++ so please rewrite that" in reviewing friends' codes that do type-punning with unions.
So I'm also very happy with the 'std::bit_cast' in general.
BTW how about std::is_constant_evaluated()?
I assumed it would help folks who do heavy physics simulations, but looks like not listed in the article.
BTW how about std::is_constant_evaluated()? I assumed it would help folks who do heavy physics simulations, but looks like not listed in the article.