One of the things that made FF7 special for me, beyond being my first JRPG, was that there wasn’t voice acting and I was ignorant to the fact that it was a Japanese game, so I was completely unaware of all the weird translations. This forced me to resolve my own interpretations of the characters, their mannerisms, speech patterns, etc.
I think this is what made FF8 and FF9 quite approachable, but then 10+ were jarring with the overly vocalized characters, verbalizing every slight emotion.
I think this is what led me to appreciate a less-is-more personal opinion on video game storytelling. Voice acting can sometimes be incredible. But often it’s just in the way.
I think this is what made FF8 and FF9 quite approachable, but then 10+ were jarring with the overly vocalized characters, verbalizing every slight emotion.
I think this is what led me to appreciate a less-is-more personal opinion on video game storytelling. Voice acting can sometimes be incredible. But often it’s just in the way.