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Comment by userbinator

This is about 3D rendering, to be precise; I believe 2D acceleration goes through the same lower layers but the higher ones are very different.

Incidentally, one thing I noticed when I was trying to port Linux GPU drivers to Windows some time ago is what appeared to be an excessive amount of indirection; there are so many layers and places where things could be simpler.

parent userbinator 2 years ago

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